TVU MicroApps Suite

Fix Live Stream Problems in Seconds

Analyze, correct, convert, and prepare live streams with purpose-built cloud tools.

No engineer needed. No dedicated hardware. Pay only for what you use.

Solve the Task. Keep Production Moving.

Small technical issues can create major delays.

A feed needs to be analyzed. Audio channels are mapped incorrectly. Video and audio are out of sync. A signal needs to be converted before moving into the next workflow.


These tasks often require specialized equipment, complex software, or support from an engineer already managing the wider production. TVU MicroApps provide a faster way to handle them.

From hours to seconds. No hardware. Anywhere.

How It Works

01

Choose a MicroApp

Access the tool you need from your web browser.

02

Connect the Stream

Add a live or recorded media source.

03

Set your parameters

Configure what you need in a few clicks.

04

Go Live

Send the processed stream to its next destination.

Broadcast Tools Without the Operational Overhead

TVU MicroApps help live media teams:

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Fix common stream problems without setting up new equipment
Reduce repetitive work for engineers and technicians
Works wherever your stream is — cloud or on-site
Access professional tools directly from a browser
Use only the capabilities required for each task
Pay only for the processing they consume

Pay Only for What You Use

Cut the cost of deploying full systems and buying dedicated converters for every project. With TVU MicroApps, teams get the tools they need and pay only for what they use, with no unnecessary overhead. Save valuable time and effort while significantly reducing costs.

Why Teams Are Making the Switch

Capability
TVU MicroApps
Traditional Broadcast Systems
General Cloud Platforms
Deployment time
Under 30 seconds
Hours to days
Minutes to hours
Hardware required
None — 100% cloud
Significant rack equipment
Varies
Task specificity
One app, one job
A full system for small tasks
Generic and not broadcast-optimized
Remote operation
Any browser, anywhere
Location-dependent
Partial
Cost model
Pay only for what you use
High CapEx and maintenance costs
Often bundled or overprovisioned
Latency
Ultra-low and broadcast-grade
Low but rigid
Variable and not always broadcast-grade
Scalability
Instant and elastic
Requires hardware upgrades
Scalable but potentially costly
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